using System.Collections; using System.Collections.Generic; using UnityEngine; public class RotateScript : MonoBehaviour { public GameObject rotationPivot; public float speed = 0.0f; // Start is called before the first frame update void Start() { } // Update is called once per frame void Update() { transform.RotateAround(rotationPivot.transform.position, Vector3.up, 20 * Time.deltaTime); } }